With the upcoming Stasis customizable subclasses Destiny 2: Beyond Light , Bungie hopes to "find a little the feeling of Destiny 1 ", according to director Luke Smith.
Smith and Managing Director Mark Noseworthy discussed the creation of Beyond Light in the latest issue of Edge magazine , and Stasis was the center of attention. "What we are trying to do with Stasis and wield Darkness is to show you as a player more freedom," said Smith. "There's also a statement we're making about the difference in powers between light and dark, but there's this other part, which is the fantasy of: 'This is my keeper, there is a lot like that, but this one is mine. '
"I think we're trying to get back to the feeling of Destiny 1 a bit " he adds.-it, echoing the sentiments of many Destiny 2 players ( myself ), "but updated on our thinking and some of the systems we use today. "
Unlike the base subclasses of Destiny 2 and the Super Trees introduced in Forsaken, Stasis subclasses can be customized via aspects and shards that add unique active and passive abilities. Your grenades, melee, and class abilities are all set, but a different aspect can totally change your playstyle by giving those abilities new uses or bonuses, like a frozen warlock rift or an aerial dive for hunters.
For more on Destiny 2: Beyond Light, be sure to get the E351 from all the right retailers or Magazines Direct Now .