The Gotham cooperativeKnights will be full of freedom, including unrelated roaming and the ability to switch between characters at any time, we learned in an exclusive interview with creative director Patrick Redding and lead producer Fleur. Marty.
"You can get in and out of Gotham, " explains Marty, "And, of course, bring your own character when you visit someone else 's Gotham City. 'is a co-op game with no strings attached, so you can be in two completely different parts of town if you want to and join at some point to take on a specific mission. "You read that right, completely independent roaming.
This isn't the only typical co-op play restriction WB Games is lifting for Gotham Knights. "If your friend is also playing in tBefore Batgirl, you can be two Batgirls in co-op, if you want, "Marty reassures us Batgirl Stan.
" We chose these characters in part because they embody certain stylistic choices. that the player will do from a gameplay standpoint, "Redding explains. " It's not just who they look like, their background and their temperament - it's also the way they play. So we would expect players to have favorites, and we would expect players who play co-op, for example, to have both a favorite that they like to play solo, and potentially a second that they like to play solo. They like to play in co-op. "
And if you don't feel Batgirl during your game, don't worry." You can change your character at any point in the story, however you like, "Marty says. "You just have to go back to the Belfry to do it, it 's your base. "
The Gotham Knights story is " completely original ", not based on the comics.