Are games a live service concept Still valid in 2021?
This Slack discussion by Limarc Ambalina, Jack Boreham and I took place at Slogging 's Official #gaming channel, and has been changed for more readability ity.
JeffreyHarris-HackerNoon games as a live service concept, valid in 2021?
JeffreyHarris-HackerNoon Over the past 10 years, we have seen the emergence of the idea of games as a concept of live service to the big publishers trying to bundle the major titles together AAA hit as a live service. Games that you would buy and continue to receive support and content for for years and years. But does this concept work in the long run? Activision has seen a early success, Anthem was a complete failure.
JeffreyHarris-HackerNoon Meanwhile, Activision finally parted ways with Destiny and Bungie from the start of Destiny 2. Trying to keep a game alive for years and years really works instead of spending all those hours, money and work creating a truly amazing gaming experience? Limarc Ambalina This is an interesting question and issue in the industry right now Jeffrey. Would Fortnite, Warzone and any free game with a battle pass come under? this category of games as a service?
Jack Boreham Yeah, I think so. From an economic standpoint, games as a service direct is a given. Developers and publishers make a lot of money from games of this type of service. People like to have constant progression in their games and invest time money in their characters. can't see games as a service going nowhere. I think they will become more important within the industry.
JeffreyHarris-HackerNoon Under this argument, I'm not counting free games.
JeffreyHarris-HackerNoon I am specifically referring to the major AAA game releases for which you pay full price and are intended to serve as a "live service".
JeffreyHarris-HackerNoon https: / /www.bloomberg.com/news/articles/2021-02-25 / electronic-arts-pivots-on-dragon-age-game-removes-multiplayer
JeffreyHarris-HackerNoon EA has now chosen to pivot on the new Dragon Age game which was originally intended to be a live service
JeffreyHarris-HackerNoon Not so long ago, an executive in 'EA has stated that players don't like single player games like they used to. Limarc Ambalina AHH so other examples of that would be like Morrowind Online, Final Fantasy XIV, those game models, right?
JeffreyHarris-HackerNoon If you pay them upfront, yes. Limarc Ambalina So yes, I think so really that these games have a place in the market. World of Warcraft being probably the greatest example of this faesting millions every year, I don't think this part of the industry is going to go anywhere soon.
Especially once VR becomes even more mainstream, I can see these games as live service models becoming an even bigger part of the industry.
Is the other question how to improve the industry? I tend to stay away from these games just because I hate updates. i hate downloading them. I'm old school and want my game on a disc or cartridge to work from start to finish without fixes. I don't want half of the game on the disc and the rest has to be downloaded.
Therefore, this model is not for me. However, I fully understand the appeal of
JeffreyHarris- HackerNoon https: //blog.bioware.com/2021/ "02/24 / anthem-update /
JeffreyHarris-HackerNoon Dragon Age 4 dropping out of Live Items of Service
JeffreyHarris-HackerNoon As an update, BioWare has killed all development of Anthem and all hope of a successful relaunch of this IP. Additionally, Dragon Age 4 is dropping live service items. At least for Dragon Age, fans see this as a victory. But it increasingly appears that BioWare isn't the studio that manages to marry deep, in-depth RPG games with an online multiplayer live service experience.