Call of Duty players got a nasty surprise this week when Black Ops Cold War and Modern Warfare / Warzone have received a new set of important updates, this which prompted Activision to say that 500 GB PS4 owners may need to "make room if they want both games. As you'd expect, gamers with basic storage setups and slow internet connections screamed in unison. Which begs the question: why are games so big these days?
To begin with, let's say the obvious: games are always getting bigger. They have been around since the dawn of the game, and will continue to do so when we only live in asimulation. The original Doom came on four floppy disks in 1993, while 2020's Doom Eternal takes up around 40GB on a modern PC. This shouldn't come as a shock, or a scandal: it's part of the price we pay for better looking, healthier games with more content.
That said, the latest Call of Duty games are some of the bulkier you can get au Today, and shfrance significantly larger than even their immediate predecessors . Part of this could be due to the technical advancements we all hope to see from match to match. When Modern Warfare was released in 2019, Activision posted a blog post exploring some of the technical advancements made in the latest game engine, improving the realism of the environment, weapons, and characters, especially when it comes to faces captured by movement. Not only that, but the company said that she was able to push "about five times as much geometry per frame," which allowed her to fill the stage with more objects and people. It is possible that this would cause a jump in theActual hard drive For reference, Modern Warfare was around 60 GB on the PS4 when it launched, which is about 12 GB larger than the size of the original Call of Duty WWII version. ( Black Ops IIII was even smaller when it was released, but it didn't have a solo campahfrance.)