- Basic skills
- Intermediate skills
- Advanced skills
In the following sections , we will discuss in detailthere these skills.
Straight Jump - This is one of the very basic steps and is also frequently observed by players. Here, players jump vertically with the body held straight and arms outstretched before taking off and begin to jump high.
Tuck Jump - In this case the jump starts the same way as a straight jump. Players take off in an upright upright position, then bring their knees up to their chest while the hand is wrapped a little around the legs between the knees and the ankle area.
Pike Jump - In this skill, the player must start the skill the same way he / she does in a straight jump. While in the air, the legs are kept straight parallel to the trampoline and the arms with the player's body try to touch the pointy toes while in the air.
Horse jumping - The players start theA skill similar to straight jump and while in the air, they should spread their legs to the side so that both legs remain 90 degrees to the body and the arms should touch the pointed toes.
Seat Landing - This is one of the basic trampoline landing techniques, where after being in the air the player lands on the trampoline in a seated position On either side of the body the hands support the player's body and are placed slightly behind the hips while the palms remain down with the fingers pointing towards the toes.
Half Twist and Full Twist - In this skill the player first performs a straight jump and while in the air they must rotate their body until it faces the opposite direction which is considered a half twist. In case of full twist it should make a full 360 degree rotation.
Rear landing - In this skill, the playermust jump in such a way that his body is straight and the chest and hips are facing forward. The arms should be raised and the fingers should be above the toes. Next, the player should extend their arms and legs as much as possible so that this causes a somersault rotation that helps the player land on their back.
Front Landing - Here the player lands horizontally on his front face down. The hands overlap in front of the face and the arms are bent to form a diamond shape while the legs are slightly bent at the knee to keep the feet off the trampoline when landing.
Swivel Hips - This is actually a combination of three moves where the player first lands on the seat as the first move and then rebounds then performs a half twist while in the air as a second movement. After the two movements, the playerr again performs a siege landing as a third move while facing the opposite direction.
Jump forward - Here while in flight, the player must complete a full 360 degree rotation towards the front with the feet passing above the head. The body can be folded or pitched or in an upright position.
Back Somersault - Similar to the front somersault, here the player must perform a full 360 degree rotation backward while the body is in the stooped, pitched, or upright position.
Barani - In this skill the player has to perform two skills.Initially the player has to do a forward somersault and while doing the spin the player has to perform a half twist that will land him while facing the opposite direction.
Crash Dive - It is also known as ¾ Front. DaIn this skill, the player must first do a three-quarter front somersault and when landing, he must perform a back landing.
Cody - In this skill the player must first jump back and while the nding he / she must perform a forward fall and rebound to perform a back somersault.
Rudolph - In this case, while in flight, the player must perform a front somersault with a twist and a half before landing.
Full in Full out - In this skill, while in flight, the player must perform a double back flip with a twist full on each somersault.
Full or full - In this skill, while in flight, the player must perform a double back somersault with a full twist in either the first either in the second somersault.
Completely halfway - In this skill, the player must perform two perished jumpsThey forward with a full twist in the first somersault and a half twist in the second somersault.
Miller - In this skill, the player must perform two back somersaults with one twist in the first somersault fi and two twists in the second somersault.
Miller Plus - This skill is very similar to the miller skill. Here the player has to perform two back somersaults with two full twists in the first somersault and two more full twists in the second somersault.
Miller Plus Plus - This skill is an advanced version of the Miller skill. Here the player has to perform double somersaults with a total of five full twists. He can either perform 2½ twists in both somersaults or two full twists in the first somersault and three full twists in the second somersault.
Half Return - In this skill the player must perform a double front somersault with a half turn in the second somersault.
Rudy out - In this skill, the player must perform a double front somersault with a turn and a half at the end of the second somersault.
Fliffus - In this skill, the player can perform a double front somersault or a back double the somersault with at least a half twist.
Randolph - In this skill, the player must perform a somersault with two and a half twists.
Ball Out - In this skill, the player must first perform a back drop, then take off from the back drop, he / she must perform a front somersault and 1 / 4. Usually this skill is performed after a crash drive that ends in a back drop.
Full U-turn - In this skill, the player must perform a double front somersault with a twistn in the first somersault and a U-turn in the second somersault.
Complete Rudy - In this skill, the player must perform a double front somersault with a twist in the first somersault and a turn and a half in the second somersault.
Trampoline - Scoring
In the case of an individual trampoline, the final score is based on two different scores. If a player performs the skills smoothly without any errors, he will get good points and points will be deducted if there is an error while performing the skills.
Two individual panels of judges are there to take care of the performance and degree of difficulty. Five judges are appointed to judge the skill performance by the player and award a score out of ten, while another jury of two judges is there to judge the degree of difficulty, usually giving a score between 11 and 15.
The points awarded for competency performance are as follows -
- For a full 0.4 point somersault
- For a 0.1 point quarter somersault
- For a twist complete 0.2 point
- For a half twist 0.1 point
In case of skills involving twists and somersaults, the points are added up.
The highest and lowest scores a among the five individual scores awarded by the five judges for the execution are discarded and the other three scores are totaled and added to the other two scores given by the jury for the degree of difficulty and the final result is taken as the total score for that player. In the event of a tie, the two discarded scores are included again to determine the winner.
In case of not touching the trampoline with both feet at the same time costs 0.3 point touching the bed of the trampoline with hands costs 0.4 point. Even touching the trampoline bed with your hand and knees costs 0.5point.
Trampoline - Variants
The player gets points depending on the level of difficulty of skills and performance. In the case of other related types of trampoline such as synchronized trampoline, tumbling, and double mini trampoline, the playing procedure varies. While the basic rules are very similar in all types, they differ from each other in setups and play strategies.
In all types, players are required to perform ten different sets of skills recognized and creative such as horse jumps, somersaults or twists. Players are given scores based on style as well as control over execution of tricks. These different types are as follows -
In a synchronized trampoline, two players play simultaneously on two adjacent trampolines. The routine consists of the same set of ten skills as the two doi playerswind run at the same time. The score is given to each athlete separately by a pair of judges for their ability to perform the skills.
Additional judges are there to provide the score for synchronization between the two players. In the event that players perform in a very synchronized manner, including jumping at the same height at the same time, few points are deducted for synchronization. It is also whether the degree of difficulty of the routine plays a critical role in the scoring process similar to the individual trampoline.
The double mini-trampoline is smaller than that of the regular trampoline court. Here the player runs and jumps to the sloping end, then jumps on the flat part of the trampoline before descending on a mat. Players perform different skill sets while jumping or getting off the mat.
Here, the competition consists of two types of passes. The first type of paThis is called a fitter pass where the player performs one skill after jumping from the sloping end to the board and the second skill when descending from the board onto the mat.
The second type of pass is called a pareur pass where players first perform a straight jump at the end of the slope and upon landing on the board, they perform a skill and perform the second skill again when descending on the mat. The skills performed by the players are the same as the skill sets performed by the players in the individual trampoline. The main difference between the individual trampoline and the double minitrampoline is that the double mini trampoline includes a lot of movements along the trampoline.
Tumbling is also known as power tumbling where players perform routines consisting of eight different skill sets onthe ground without any trampoline. It is performed on a 25 meter long spring track with a width of 2 meters which is a fiberglass rod floor under two layers of foam mat. The floor includes a 10 meter run at the front and a mat at the end of the track for disassembly.
In tumbling competitions, players make two passes. Each of them has eight skills. Usually beginning with a barani or rudy, skills include twisted somersaults and w hips before descending to the mats. Dismantling techniques often include double or triple backstroke somersaults.
The score in tumbling is also very similar to that of the individual trampoline with five judges for the execution of skills and one for the degree of difficulty .
Trampoline - Rules
Based on guidelines established by officials, the format of the individual trampoline competition at the Olympic Games consists of two or threes routines, one of which consists of a mandatory set of skills. Skill sets include somersaults and body landings. Different body landings are performed in different body positions such as stooped, pike and upright positions.
The routines are performed in an officially regulated 14 foot trampoline on 7 feet with a central marker. Each routine consists of ten skill sets with the players starting and ending the game on their feet. The degree of difficulty of the scores is calculated by adding a factor for each twist and somersault performed by the players .
Each player is allowed to wear observers during the game. However, players can also only carry one or two observers during the game. Observers protect the player from accidental drops during the game using observation mats.
SIf the observer comes into contact with the player during the game, the player does not receive any points during this pass because the judges consider that the pass is interrupted. Likewise, if an observer communicates verbally with the player, the player loses 0.3 points as a penalty.
Trampoline - Champions
Some of the famous trampoline championship events held around the world are as follows -
- Trampoline World Championship
- Trampoline and Tumbli ng British Championship
- European Gymnastics Championship
- Artistic Gymnastics World Championship
Many competitors take part in trampoline tournaments that take place in different countries. Now let's talk briefly about some of the trampoline champions and their careers -
Huang Shanshan is a Chinese trampoline who won the bronze medal at the 2004 Olympics and a silver medal at the Olympic Gamespiques 2012. In the 2006 World Cup, she won two individual events. She has a long list of achievements in national and international championships.
In 1998, she took part in the National Champions Tournament where she won the silver medal in the individual competition and her team won the gold medal. In 1999, she took part in the national championship where she won a gold medal as an individual and her team also won a gold medal.
In the same year she competed in the National Champions Tournament where her team won a gold medal and individually she won a bronze medal. In 2000, she won silver medals at the National Championship and the National Champions Tournament. In 2001, she competed in the World Youth Trampoline Championship and won a silver medal. She has participated in many other competitions in which she has rempawarded gold, silver and bronze medals.
Steven Gluckstein is an American trampoline who started his career in taekwondo. Due to the closure of his school, he was expelled from martial arts , so his mother introduced him to gymnastics. He won the Visa championship in 2009 which was his first US league title.
In the sam year he won a medal of Gold in the Synchronized Trampoline Trampoline World Cup where his partner was Logan Dooley. He took part in many national and international competitions where he won gold, silver and bronze medals in competitions individuals and was also part of the team.
Blake Gaudry is a Australian trampoline which was Australian champion in 2009, 2010 and 2012. He was also national champion in 2009, 2010 and 2011 in synchronized trampoline. He started his career in 2002 at the age of ten. He was traineded by many coaches in different institutes.
He has participated in many championships after being a coach and winning medals in national competitions. In 2012, he competed in the Pacific Championships and won a gold medal in synchronized trampoline.
Kat Driscoll is a trampoline player from Great Britain and won medals as a member of a team and also in the synchronized events of the world and European championships. She started learning trampoline at age age seven. In 1998 she competed in the World Age Games while being a part of the Jumpers Trampoline Club.
In 2009, she competed in the Aalsmeer Flower Cup and won a medal in Gold. She took part in the world championships and won two gold medals, one silver and one bronze. At the European Championships she won three gold medals, two d 'silver and one bronze.
Karen Cockburn is a trampoline player from Canada who won medals at the Olympic Games. In 2000 she won a bronze medal in the Summer Olympics while in 2004 and 2008 she won the silver medal. Besides the Olympics, she also succeeded in other competitions. In 2005, she competed in the Trampoline World Cup and won the individual bronze medal and the gold in the synchronized trampoline with her partner Rosannagh MacLennan.
In the same year they both competed in world championships and won a silver medal. In 2006, she won a gold medal at the Canadian National Trampoline Championships. That same year, she won gold in the individual and synchronized trampoline events in the trampoline and tumbling competition. Besides these, she has participated in many other championships and won medals.
Jason Burnett is a Canadian trampoline playera who won the Canadian National Championships eight times and a silver medal at the 2008 Olympics. In 2010 he participated in the Trampoline World Cup and won a silver medal. He also took part in the Canadian elite competition and won a gold medal.
At the Pacific Rim Championships, he won gold medals in both individual and synchronized trampoline. In 2011, he won a gold medal at the Canada Cup in the individual event. In the same competition, he won the silver medal in synchronized trampoline.